Our History

In mid-2007, Apple graced us with the very first iPhone; quickly followed by the iPhone 3G in 2008 with a whopping 8GB of storage, along with an arguably greater gift, the launch of the Apple App Store. Noticing an unforgivable lack of apps connecting the Apple Photo Library to online photo services like Google Picasa Web Albums and Flickr, California-based software developers Scott Sykora and Eugene Kaneko formed Pixite in October 2009.

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2010

Web Albums App (Pixite 1.0)

In a world before iCloud, automatic file back-ups, and AirDrop, there was only one way to maintain the delicate balance between necessary apps and storing your photos while working with a miniscule amount of space – hours of manual offloading with your trusty USB cable. To tackle this issue, Scott and Eugene launched a Picasa Web Albums client called Web Albums on the iPhone. When Apple launched the first iPad in April 2010, Web Albums became one of the top selling apps in the App Store. Inspired by how well Web Albums was received, Scott and Eugene created photo management apps for Flickr, Facebook, and Dropbox. Pixite lovingly retired Web Albums in 2017 after more than seven years on the App Store.

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2013

Photo Editing (Pixite 2.0)

In 2013, the world of photo sharing and digital art was booming thanks to a little app called Instagram. Eugene and Scott met Ben Guerrette, the creator of a generative art app called DecoSketch, and invited him to join the Pixite team. With Ben’s unique perspective and insights, Pixite created a second App, Tangent – a tool that allows artists to overlay graphics on their existing photos. Tangent was an instant success, becoming the first Pixite app to be featured by Apple and named the Best of the App Store 2013 and Editor’s Choice. In the following two years, Pixite rode the photo-editing wave and created a slew of other apps, including Fragment, LoryStripes, Matter, Union, and Shift.

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2015

Assembly, Pigment, and Marvel: Color Your Own (Pixite 3.0)

What’s a good story without a little adversity? In the face of the waning demand for digital art apps in 2015, Pixite sought to diversify and connect with a wider design audience as they struggled to grow their user base. Inspired by a lifelong love for LEGO ® building blocks, the team branched off from photo editing, launching Assembly in October 2015. Pixite’s first subscription app, Assembly is a novel vector-based design app appealing to a broader community by allowing creators to make complex artwork using basic pre-made shapes, as opposed to niche photo effects. Assembly slowly gained traction and enabled the launch of Pigment – one of the first coloring book apps for adults available in the App Store.

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2020

Zinnia (Pixite 3.1)

Four years after Pigment took the digital world by storm, Pixite released Zinnia into the wilds of the App Store. Unlike anything Pixite had released before, but staying true to their vision of making apps that are accessible and facilitate creativity, Zinnia is a journaling and planning app that combines the creativity and productivity of planning and journaling in physical notebooks, with the artistic and portable capabilities of a digital platform. 

Pixite’s team is a hodgepodge of creatives, including musicians, music lovers, and editors. When looking at the available options in the app store, they realized that there wasn’t anything that made music video editing feel like it was part of the creative experience. The team spent a year exploring different ways to bring this process to life, and eventually created Spool – an app that allows you to make a music video in the time it takes to listen to a song. Fun, straightforward, and engaging, Spool is designed to allow musicians and non-musicians alike to create pro-level music videos for a fraction of the cost.