We are a team of artists, musicians, creators, and teachers.

Pixite-in-NOLA.jpg
 

Our mission at Pixite is to empower individuals to be creative. We believe everyone has the capacity to be creative, and the act of creating makes each one of us better people through expression, introspection, and mindfulness.

 
 

Meet The Team

Eugene Kaneko    Co-Founder   As one of the co-founders of Pixite, Eugene is dedicated to fostering a strong company culture of innovation, creativity, fairness, collaboration, and work-life balance.

Eugene Kaneko

Co-Founder

As one of the co-founders of Pixite, Eugene is dedicated to fostering a strong company culture of innovation, creativity, fairness, collaboration, and work-life balance.

Scott Sykora    Co-Founder   Scott loves building well-crafted products. He also loves solving strange math problems to change a pixel’s color. He’s been developing for iOS since the first SDK and he leads the technical team in shipping engaging, creative apps.

Scott Sykora

Co-Founder

Scott loves building well-crafted products. He also loves solving strange math problems to change a pixel’s color. He’s been developing for iOS since the first SDK and he leads the technical team in shipping engaging, creative apps.

Ben Guerrette    Creative Director   Ben is passionate about helping other creatives find and project their voice. His primary focus is on delivering expressive products that are intuitive and powerful while providing the best experience for artists of any skill level.

Ben Guerrette

Creative Director

Ben is passionate about helping other creatives find and project their voice. His primary focus is on delivering expressive products that are intuitive and powerful while providing the best experience for artists of any skill level.

Richard Chang    iOS Developer   Rich has designed and developed social websites, quantitative trading systems, RFID software and a mobile game with a flying rabbit. In 2009, he made iOS development his main focus. He earned a B.S in Computer Science from Tufts University.

Richard Chang

iOS Developer

Rich has designed and developed social websites, quantitative trading systems, RFID software and a mobile game with a flying rabbit. In 2009, he made iOS development his main focus. He earned a B.S in Computer Science from Tufts University.

Ryan Harter    Android Developer   Ryan has been developing Android apps since the 1.0 days. He loves making beautiful, engaging apps that delight users.

Ryan Harter

Android Developer

Ryan has been developing Android apps since the 1.0 days. He loves making beautiful, engaging apps that delight users.

Kyle Stewart    iOS Developer   Kyle is a full stack developer that has focused the last few years on iOS development. He was writing creative photo apps even before joining Pixite. Ultimately he believes that writing code isn’t as important as solving problems and creating great experiences.

Kyle Stewart

iOS Developer

Kyle is a full stack developer that has focused the last few years on iOS development. He was writing creative photo apps even before joining Pixite. Ultimately he believes that writing code isn’t as important as solving problems and creating great experiences.

Cayce Garrison    Brand Manager   Cayce is a graphic designer and illustrator with a background in advertising and brand development. He believes that the core of good branding is telling a good story.

Cayce Garrison

Brand Manager

Cayce is a graphic designer and illustrator with a background in advertising and brand development. He believes that the core of good branding is telling a good story.

Jordan Gaphni    UA Manager   Jordan is focused on growing Pixite’s user base; he has experience advertising on social, display, and search platforms. He is an ROI focused marketer who is always open to testing new ideas.

Jordan Gaphni

UA Manager

Jordan is focused on growing Pixite’s user base; he has experience advertising on social, display, and search platforms. He is an ROI focused marketer who is always open to testing new ideas.

Britton Pipes    Content Manager   Britton has been a creator since she was old enough to hold a crayon and she’s always bringing something new to life. She believes that everyone is a visionary of some stripe and that everyone should be afforded the means to creative expression.

Britton Pipes

Content Manager

Britton has been a creator since she was old enough to hold a crayon and she’s always bringing something new to life. She believes that everyone is a visionary of some stripe and that everyone should be afforded the means to creative expression.

Nate Peterson    iOS Developer   Nate has been making mobile apps since before it was cool (and before the iPhone, it was seriously uncool). He's happy to be living his personal dream: doing work he loves, with people he really likes.

Nate Peterson

iOS Developer

Nate has been making mobile apps since before it was cool (and before the iPhone, it was seriously uncool). He's happy to be living his personal dream: doing work he loves, with people he really likes.

Johnny Lopez    Digital Marketing Manager   Design, marketing and advertising have been John’s business longer than he’d care to admit. He’s finally able to bring his many years of experience and keen eye for detail to the world of creative mobile technology!

Johnny Lopez

Digital Marketing Manager

Design, marketing and advertising have been John’s business longer than he’d care to admit. He’s finally able to bring his many years of experience and keen eye for detail to the world of creative mobile technology!

Nate Ebel    Android Developer   Nate is an Android developer that loves building quality software and helping others do the same. He’s worked across the Android ecosystem building educational products, mapping applications, as well as evolving autonomous robots. He loves to chat about Android, tech, careers, geekery or anything else; so feel free to reach out

Nate Ebel

Android Developer

Nate is an Android developer that loves building quality software and helping others do the same. He’s worked across the Android ecosystem building educational products, mapping applications, as well as evolving autonomous robots. He loves to chat about Android, tech, careers, geekery or anything else; so feel free to reach out

 
Rebecca Brandt    Product Manager   Rebecca loves working on the big problems and finds joy in keeping things organized (but in a fun way, she swears). She's proud to deliver such creative, quality apps to the most kickass user community on the planet.

Rebecca Brandt

Product Manager

Rebecca loves working on the big problems and finds joy in keeping things organized (but in a fun way, she swears). She's proud to deliver such creative, quality apps to the most kickass user community on the planet.

Jose Reynoso    Advisor   Jose is a Pixite advisor and a CONNECT entrepreneur-in-residence. He is a graduate of Stanford University and the Harvard Business School and is semi-retired but very active in community and civic affairs. He brings to Pixite an extensive background and insight in global business, finance and strategic development.

Jose Reynoso

Advisor

Jose is a Pixite advisor and a CONNECT entrepreneur-in-residence. He is a graduate of Stanford University and the Harvard Business School and is semi-retired but very active in community and civic affairs. He brings to Pixite an extensive background and insight in global business, finance and strategic development.

 
 
 

Company History

Scott Sykora and Eugene Kaneko formed Pixite in October 2009 in the early days of the App Store. Back then, the iPhone 3GS running iPhone OS 3.0, and early developers filled the App Store with simple games and utility apps. Scott and Eugene immediately saw an opportunity in photos where there was a lack of apps connecting to online photo services like Google Picasa Web Albums and Flickr.

 

Web Albums App (Pixite 1.0)

Within a couple of months, Scott and Eugene launched a Picasa Web Albums client called Web Albums on the iPhone. Immediately, Web Albums took off and was generating enough money to support Scott and Eugene full-time. In April 2010, Apple launched the first iPad and with that Web Albums became one of the top selling apps on the App Store. Riding on the success of Web Albums, Scott and Eugene created photo management apps for Flickr, Facebook, and Dropbox. Pixite finally retired Web Albums in 2017 after more than seven years on the App Store.

photo_apps.png

Photo Editing (Pixite 2.0)

In 2013, as digital art on Instagram became hugely popular, Pixite brought onboard Ben Guerrette. Ben had created a generative art app called DecoSketch and with his help, Pixite created Tangent, a tool that allowed artists to overlay graphics on their photos. Tangent was an instant success and became the first Pixite app to be featured by the Apple. Apple was so enthralled with Tangent that they considered promoting it within 30 minutes of Tangent's submission based on the app description and screenshots. Tangent went on to be named Best of the App Store 2013 and Editor's Choice. Within two years following Tangent, Pixite created a slew of other popular photo editing apps like Fragment, LoryStripes, Matter, Union, and Shift.

latest_apps.png

Assembly, Pigment, and Marvel: Color Your Own (Pixite 3.0)

By 2015, Pixite was developing apps in a breakneck speed, releasing a new app every three months. Even with the income from the new apps, Pixite couldn't financially support the seven full-time members, because all of Pixite's apps were paid apps selling for a one-time purchase of less than $5. Also, the marketing strategy to sell new photo editing apps to the Instagram digital art community was faltering. Finally, Apple's promotions on the App Store were few and far between and completely unpredictable.

The first attempt in making Pixite profitable was the creation of a new graphics overlaying app, which eventually became Assembly. Assembly took a novel approach to vector design using basic pre-made shapes, taking the building block approach inspired by LEGO. Assembly was an all-hands-on-deck project and consumed the entire team for a half year. When Pixite launched Assembly in October 2015, the company was hoping for a big Apple feature and a huge launch, but those things didn't materialize. At that point, the financial runway had dwindled to a few months.

Although Assembly was not performing as expected, Pixite continued doing what it did best, which was developing creative apps. The team had kicked around the idea of making an adult coloring book app even before Assembly, but because the company was so new to the market, the team had shied away from the idea. Within 60 days, everyone had pulled together and created a brand new app called Pigment - Adult Coloring Book 1.0, which launched in December right before the App Store holiday shutdown. Pigment became a huge commercial success with millions of happy users.

Pigment was Pixite's first free app with subscription, and Assembly and Marvel: Color Your Own soon followed. Adopting the subscription business model propelled Pixite forward by providing steady, growing income. Pixite currently have 13 full-time employees and continues to make amazing creativity apps.